![]() ![]() Baby Dragon with the splash damage and raged when no other air troop is in the CC.Here are troops that you should only have one single of inside your CC: You can take multiple of them in your CC with great results. Bowlers as they also can hit troops behind tanks.Witches (because the Skeletons keep attacking troops busy).The best options here are troops that deal ranged damage. I don’t recommend using Giants (they will suffer more damage from a Poison Spell & any splash damage) or PEKKA (the hit speed is so slow, she gets killed before dealing damage 3 times)Įlectro Dragons are a great defending troop, as it can charge its strong lightning attack until attacking troops will target it – and the damage can take away a lot of hitpoints, even from a maxed Hero! Even after dying, the death lightning will deal great damage to the attacking troops □ Variety Troop Time is always a big enemy of your attacker and they will keep his troops busy for some time □ Base Troopīecause they are not really affected by a Poison Spell and the Pups confuse the Queen during a Queen Charge and the Golem deals the same damage as a Giant Bomb when it gets destroyed. Now I want to show you the useful troops that you can use for the three categories I showed above. Mix air & ground to make it harder for the attacker to deal with your defending troops □ Best Troops To Choose It’s not all about the damage! Golems & Lava Hounds deal no damage but keep a Queen busy or deal additional damage when getting destroyed. They are a great support and fill troop, but no more. – most attackers carry a Poison Spell and wipe them out easily. Prevent having many low-hitpoint troops like Archers, Minions etc. NEVER only have one single kind of troops in your Clan Castle! This will make it a lot easier to take them out, especially when the attacker is prepared. Here are the ground rules you should always keep in mind when requesting troops: Fill troops (to use all the housing space in your Clan Castle available).Variety troops (to make it hard to counter one troop kind).With all the troops available, there are endless possibilities to combine them, but the right approach is always combining them right against the setup your base will have to defend.Ī good defensive CC setup will always consist of: Imagine an attacker hitting base #10 and has just seen that base #9 had Wizards in the Clan Castle, but you have put a Dragon in #10.
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